Emma's Blog

Happy coding

A lot of accidental applesauce you

Bank rework suggestion: Redraw.There are times if coffer skilling breadth it would be absolute acceptable if there was a button in the coffer interface which withdraws the aforementioned affair you withdrew endure time. Like a acting preset RSgole. This would be a admired accession for abilities like herblore, for instance.

  I like this idea. It's harder to accept abundant presets and it would be abundant easier for skilling if you didn't accept to overwrite a preset every time.

  I mean, how about are you cardinal presets that this is in actuality a bare feature? If you're authoritative ovls you're abandoned accomplishing it 6 times, 7 for holys/supremes and 8 for absolute salves. It abandoned takes like 4 clicks to override a preset you accept as a committed skilling one. And that's the abandoned affair this would be advantageous for.

  There's a lot of little things that would annual from presets but aren't advantageous abundant to override absolute ones if such an abstraction existed.

  Such as:

  dom belfry – there's a lot of accidental applesauce you allegation to accompany like ice gloves and amalgam armor

  fletching bows (u)

  fletching bows

  runecrafting & runespan

  summoning

  herb runs

  thieving apparel (always overlook something)

  I abandoned just assets 2 presets for cardinal but if i had the best for acting presets I would go for it.There are 10 preset slots. I'd like to use all 10 evectively.BM, Yaka, Vorago, Vorago (HM), Telos, Rax (ranged), Rax (melee), Farm Run, Nex, Nex (banking)

  Currently I alternating my nex cyberbanking with a ability preset.With this I wouldn't allegation a ability preset and could accumulate the nex cyberbanking one, so it would save me a lot of clicks.

  I assumption with all those bang-up presets I could see the bulk in this change. I abandoned accept Nex, nex bank, telos, affray spider in acceding of PvM presets.

  My added presets are Farming herbs/morchellas/grapevines, Farming trees,Cheap RS Gold 1 misc I use for hunting demon beam mobs if I'm apathetic to aggregate appellation scrolls, and 1 skilling preset for herb/fm/etc.

I just anticipate there has to be added change

I'm a "whippersnapper" abandoned about aback 2006,2007RS Gold but I anticipate it was appealing apparent even afresh to those who gave it a moment's anticipation that 99 was arbitrary. There were still humans at that time who weren't blessed about skillcapes advancing out to "push" humans to 99.

  This isn't any different, and I apprehend that.

  But it charcoal to be apparent how continued it can be stretched. Games accept "lifespans" too. I'm not about to say, as so abounding others accept in the past, that the bold is dying or its annihilation is imminent. That's not what I'm saying.

  I just anticipate there has to be added change to accumulate it beginning than level-cap creep. If they can auspiciously amend abilities with acceptable agreeable amid 13M xp and 104M, I'll be added accessible to 120s.

  Amazing this altercation is still up, active ... and valid.

  A allotment of me says "no".But it may be inevitable. I don't apperception a akin admission like WoW area this year it's 99, but next year it is 105. And, yeah, 5 years from now, we're 120.

  Part of the problem: there's no absolute advantage for 120 atm.

  Dungeoneering and Invention hit 120, but they are alveolate skills.

  Does Dungeneering absolutely net you annihilation added than active about added floors?

  Invention has been out for a while now, and it's still an abridged skill. And still will be for some time.

  For combat, yes you'll hit harder and added accurately, accept beneath adventitious of accepting hit with your abject def. Accept added activity points, your prayers will endure longer.

  But we abridgement the accessory for it.Up to Tier 90 is abandoned now abounding out. Tier 92 is a contempo addition. Abandoned central Dungeoneering do we absolutely accept Tier 99. Even there, it's baffled for what we fight.

  We will not alpha accepting Tier 90+ aces mobs and administration until the average of 2017.

  And you wish 120?Yes, 120 Apache would accord allowance for added creatures to kill. But we haven't apparent annihilation over 96 that is worthwhile. They accepted at Runfest their 4 "elite mobs" were ailing done and will get a rework.

  I could say a lot of artisan and acquisition abilities allegation reworks.

  Mining and Smithing was delayed. And those would abandoned get us accurate alive for the 90s with Tier 70ish blazon stats.

  Agility was requested for an update. But do you wish to absolutely just run laps for the account of accepting able to run added laps?

  Fletching, Crafting, and Woodcutting allegation the aforementioned check as Smithing/Mining.

  We've apparent arguments to just get rid of RS Gold Firemaking.

  Herblore, Affable and Fishing adeptness be the abandoned abilities that you could aperture new items up to 120 afterwards abundant issue.I'd alarming to anticipate about what new crops it would yield to get 120 Farming.